# compute firing rate f(x)=x^2+I wiener w I'=0 init x=-10 count'=0 x'=f(x)+sig*w global 1 x-xspike {x=xreset;count=count+1} par xreset=-10,sig=.2,xspike=10 aux fr=count/5000 @ total=5000,meth=euler,bound=10000,trans=4999.99 @ xp=I,yp=fr,xlo=-.2,xhi=.4,ylo=0,yhi=.4 done 1. click on Initcond Range Range over: I Steps: 20 Start: -.2 End: 0.4 Reset storage:N 2. Redraw 3. Graphics Freeze Freeze try this for different noise levels (sig=.1,sig=.4) try it for I&F instead